AI Insights · Timothy · October 2021
Top 5 Art Games on Android in Central America: Q3 2021
In Q3 2021, the top art games on Android in Central America showed varied performance trends in downloads, revenue, and active users. Explore the details of these trends for the top 5 apps.
In Q3 2021, the performance of the top 5 art games on the Android platform in Central America displayed a range of trends in terms of weekly downloads, revenue, and active users. Here’s a detailed look at the data sourced from Sensor Tower.
Gallery: Color by number game from Beresnev Games saw a fluctuating performance in weekly revenue, peaking at approximately $272 in the week of July 19 and ending the quarter around $179. Weekly downloads experienced a significant decline from 4K in early July to just 14 by the end of September. Active users also saw a downward trend, starting at 32K and decreasing steadily to around 14.7K by the end of the quarter.
Pixel Art - Color by Number by Easybrain showed a relatively stable weekly revenue, with a notable peak of $183 at the end of September. The app maintained strong weekly downloads, starting at 71K and staying above 40K throughout most of the quarter. Active users remained fairly consistent, with a slight decrease from 579K in late June to 513K by the end of September.
Peppa Pig: Sports Day from Entertainment One had modest weekly revenue, with a peak of $201 in early August. Weekly downloads were low, peaking at 125 in early August and generally staying below 50 for most of the quarter.
Idle Museum Tycoon: Art Empire from Pixodust Games experienced a steady increase in weekly revenue, peaking at $132 in late August. Weekly downloads showed a consistent pattern, starting at 5K in late June and reaching a peak of nearly 7K in early August. Active users also saw an upward trend, peaking at 12.3K in early August before a slight decline to 8.5K by the end of September.
Cut and Paint by CASUAL AZUR GAMES had stable weekly revenue, with minor fluctuations and a peak of $71 at the end of September. Weekly downloads were robust, starting at 17K in late June, experiencing a peak of 17.4K in mid-August, and ending the quarter at around 14.8K. Active users remained fairly stable throughout the quarter, with a notable increase to 34.4K in mid-August and ending at 29.6K in late September.
These insights illustrate the varied performance of top art games in Central America. For more detailed data and insights, visit Sensor Tower.